

While Warzone 2100 was developed and released as a proprietary commercial game, on December 6, 2004, the source code and most of its data was released under the GNU General Public License, the rest of the data followed on June 10, 2008. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for Mac OS X, AROS, MorphOS, Linux, FreeBSD, AmigaOS 4, and other operating systems. Warzone 2100 (pronounced “Warzone twenty-one hundred”) is an open source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. So I installed Warzone and I “tested” it. Thanks God, besides 0AD, there is also Warzone 2100 in PCLinuxOS repository. As today I’m running PCLinuxOS, I need something new. Years ago, when I was running Ubuntu, I installed 0AD game (if I’m not mistaken, it was still in beta version). Unfortunately, my PLinuxOS machine only offers flash-based games, card games, platform games, and some “confusing” games-I said so because some games’ concept in Linux are hard to be understood, or maybe because I’m not smart enough to read the hints J But sometimes, I need to work on my Linux-based netbook and no time to switch to my Windows machine.

I like playing Warcraft, Starcraft, Age of Empire, and the similar games. But when I’m bored, I used to play some games on my Windows-based PC. But, above of those all, Linux has no (“crack-able”) cool games! And it’s frustrating enough! The way to run Linux is also “difficult”, where the users need to remember and understand a lot of commands on terminal, build a package by themselves, or do some “tricky” things to gain satisfaction, etc.

Mostly, non-Linux users-especially Windows users-recognize Linux as a complex and complicated operating system with lack of compatibility to common file formats.
